_HANDLE_TABLE_ENTRY

//0x10 bytes (sizeof) struct _HANDLE_TABLE_ENTRY { union { VOID* Object; //0x0 ULONG ObAttributes; //0x0 struct _HANDLE_TABLE_ENTRY_INFO* InfoTable; //0x0 ULONGLONG Value; //0x0 }; union { ULONG GrantedAccess; //0x8 struct { USHORT GrantedAccessIndex; //0x8 USHORT CreatorBackTraceIndex; //0xa }; ULONG NextFreeTableEntry; //0x8 }; };